// GameMain.h

#ifndef __GAMEMAIN_H__
#define __GAMEMAIN_H__

#include "..\Core\Singleton.h"

class IMix1;
class CGameMain : public Singleton<CGameMain>
{
private:

public:
	CGameMain(void);
	virtual ~CGameMain();

	void Initialize(HWND hWnd);
	void Process(unsigned long ulDeltaTime);

};

#endif